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How to make a map default in gmod darkrp server
How to make a map default in gmod darkrp server












Number of players that must be present before the round begins. Set to 0 to allow infinite mic usage.īattery recharge rate per tick of not voicechatting. With the power of math, we can see that the default setting allows you to speak continuously for 100 / (0.2 * 66) = 7.6 seconds before any recharging is needed.īattery drain per tick of voicechat for both admins and Detectives. This can help prevent excessive voicechat usage.īattery drain per tick of voicechat for normal players. Voicechatting reduces a battery meter, when it’s empty the player can’t voicechat and must wait a few seconds for it to recharge. Voicechat batteryĮnables the voicechat battery feature. Note that due to the shape of the curve the time can sink below 0 even if the killer is within range according to the ttt_killer_dna_range convar, if the basetime is too low. The time is lower when the range was higher, via a falloff curve. This cvar sets the time in seconds when the killer was 0 units away. After that time has passed, the sample cannot be gathered anymore. Killer’s DNA samples time out depending on how near he was to the victim. Maximum range within which a DNA sample of the killer is planted on the corpse of the victim. If a player’s Karma falls below this point, his chances of being selected as detective are reduced.

how to make a map default in gmod darkrp server

At lower playercounts it will be purely normal innocents vs traitors, at higher ones some innocents will be detective. Minimum number of players before detectives enter play. Can be used to cap or disable detectives. Handled similar to traitor_pct (rounded down etc). Percentage of total players that will be a detective (detective innocent). Customize this if you want to finetune the number of traitors at your server’s max playercount, for example to make sure there are max 3 traitors on a 16 player server. If the result is less than 1 or more than the player count, it is clamped to those values. The number of players will be multiplied by this number, and then rounded down. Percentage of total players that will be a traitor.

how to make a map default in gmod darkrp server

Since there is no longer a built-in map voting system in GMod, this has no effect. The max number of minutes until the map is switched.Įnables the use of your mapcycle.txt even if voting is enabled. The max number of rounds until the map is switched.

how to make a map default in gmod darkrp server

The time limit for each round, given in minutes, when Haste Mode is disabled. Setting this to 0.5 will result in 0.5 * 60 = 30 seconds being added. Specifies the number of minutes that is added to the round time for each death. Replaces ttt_roundtime_minutes when Haste Mode is on. Puts pressure on traitors to keep things moving, which is more interesting for the innocent players. In Haste Mode, the initial round time is short. During this phase, stats/points are no longer tracked. The round report is displayed at the start of this phase. The length of time after a round has ended before the next preparation phase begins. It is useful to make this higher than ttt_preptime_seconds so that players do not have to sit out a round just because they loaded slightly too slowly. The length of the preparation phase for only the first round after a map loads. The length of the preparation phase that occurs after players spawn in and before traitors are selected and a new round begins. Round structure Preparation and post-round You can always view the current value on your server by simply typing only the name in the server console and pressing enter.

how to make a map default in gmod darkrp server

The default value of each convar is listed for reference. You can find those in-game in the F1 menu. The below is a listing of settings servers can configure in their server.cfg (or similar) to customize the gamemode.














How to make a map default in gmod darkrp server